Hey! I’m Diego Batiz, a game programmer driven by the thrill of making games feel incredible to play and look stunning on screen. I operate right at the intersection of gameplay logic, rendering, and UI engineering, equally at home creating responsive character controls, digging into graphics and shaders, or crafting smooth, intuitive user interfaces.
Beyond writing clean, high-performance code, I’m a collaborative problem-solver who loves working closely with designers and artists, building tools that empower the team, and constantly learning new techniques to push interactive experiences further. When I'm not working on games, you can find me bouldering, hiking, cafe hopping or reading a good book.
Take a look around my portfolio and let’s connect!